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Amphibian (standard unit) Follow

amphibian.png

Class: Ranged

Weight: 1

Race: Beast

Time: 360

Gold: 270

Level Health Speed Attack P.Def M.Def
0 767 588 659 224 414
1 775 600 718 228 422
2 829 612 783 233 431
3 837 655 838 254 469
4 854 668 846 277 512
5 871 674 863 302 558
6 949 735 941 329 608
7 1035 801 1025 359 663
8 1128 873 1118 391 722
9 1229 952 1218 426 787
10 1340 1038 1328 464 858
11 1451 1124 1438 502 929
12 1562 1210 1548 540 1000

Amphibian is a Ranged Unit with good attack and speed, but low defense. They are notably the only 1-weight unit in the entire Elder Gods lineup. Amphibians' ability grants them a chance to create a bubble around themselves, giving them a powerful boost to speed and defenses.

As Beasts, Amphibians share a passive racial ability: gut-feeling. It allows the Beast to deal 20% more damage to a previously attacked target, or to a target that's previously attacked the Beast. At the same time, this unit is also subject to any skills or abilities affecting Beasts, most notably those of the Catcher.

Level Skill
0 Grants a 42% chance to create a water bubble around itself, increasing speed and defenses by 20% for 2 turns.
1 Grants a 44% chance to create a water bubble around itself, increasing speed by 20% and defenses by 25% for 2 turns.
2 Grants a 46% chance to create a water bubble around itself, increasing speed by 25% and defenses by 30% for 2 turns.
3 Grants a 48% chance to create a water bubble around itself, increasing speed by 25% and defenses by 30% for 2 turns.
4 Grants a 50% chance to create a water bubble around itself, increasing speed by 30% and defenses by 35% for 2 turns.
5 Grants a 52% chance to create a water bubble around itself, increasing speed by 30% and defenses by 35% for 2 turns.
6 Grants a 54% chance to create a water bubble around itself, increasing speed by 35% and defenses by 40% for 2 turns.
7 Grants a 56% chance to create a water bubble around itself, increasing speed by 35% and defenses by 40% for 2 turns.
8 Grants a 58% chance to create a water bubble around itself, increasing speed by 35% and defenses by 45% for 2 turns.
9 Grants a 60% chance to create a water bubble around itself, increasing speed by 35% and defenses by 45% for 2 turns.
10 Grants a 62% chance to create a water bubble around itself, increasing speed by 40% and defenses by 50% for 2 turns.
11 Grants a 64% chance to create a water bubble around itself, increasing speed by 40% and defenses by 50% for 2 turns.
12 Grants a 66% chance to create a water bubble around itself, increasing speed by 40% and defenses by 50% for 2 turns. 

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