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Siren (standard unit) Follow

siren.png

Class: Sorcerer

Weight: 2

Race: Undead

Time: 720

Gold: 550

Level Health Speed Attack P.Def M.Def
0 2990 398 706 233 701
1 3050 434 770 254 708
2 3263 464 839 277 715
3 3492 497 914 302 779
4 3736 502 997 329 787
5 3773 537 1086 358 858
6 4113 585 1184 391 935
7 4483 638 1291 426 1020
8 4887 695 1407 464 1111
9 5229 758 1533 506 1211
10 5699 826 1671 552 1320
11 6169 894 1809 598 1429
12 6639 962 1947 644 1538

Siren is a Sorcerer type unit with low attack, average speed and high defensive stats, particularly against magic damage. This unit's special ability grants Siren a chance to sing for 2 turns, granting itself immunity and reducing enemy army speed and attack. While the Siren is singing, killing enemy units will reinforce the Pirates if they're present. Siren is also unable to attack while singing, and it cannot be targeted unless it's the last standing unit in your army or with a mass attack.

As an Undead unit, the Siren is immune to poison (Razorback's ability, for example) and resurrection spells. Enemies are also unable to use lifesteal or vampirism to restore health by attacking this unit. The Undead also deal 15% more damage to all Human race units.

Level Skill
0 Grants a 35% chance to sing for 2 turns, gaining immunity and reducing enemy units speed and attack by 30%. During the song, 30% of the killed reinforce the Pirate squad.
1 Grants a 37% chance to sing for 2 turns, gaining immunity and reducing enemy units speed and attack by 30%. During the song, 30% of the killed reinforce the Pirate squad.
2 Grants a 39% chance to sing for 2 turns, gaining immunity and reducing enemy units speed and attack by 30%. During the song, 30% of the killed reinforce the Pirate squad.
3 Grants a 41% chance to sing for 2 turns, gaining immunity and reducing enemy units speed and attack by 30%. During the song, 30% of the killed reinforce the Pirate squad.
4 Grants a 43% chance to sing for 2 turns, gaining immunity and reducing enemy units speed and attack by 40%. During the song, 30% of the killed reinforce the Pirate squad.
5 Grants a 45% chance to sing for 2 turns, gaining immunity and reducing enemy units speed and attack by 40%. During the song, 30% of the killed reinforce the Pirate squad.
6 Grants a 47% chance to sing for 2 turns, gaining immunity and reducing enemy units speed and attack by 40%. During the song, 30% of the killed reinforce the Pirate squad.
7 Grants a 49% chance to sing for 2 turns, gaining immunity and reducing enemy units speed and attack by 40%. During the song, 30% of the killed reinforce the Pirate squad.
8 Grants a 51% chance to sing for 2 turns, gaining immunity and reducing enemy units speed and attack by 40%. During the song, 30% of the killed reinforce the Pirate squad.
9 Grants a 53% chance to sing for 2 turns, gaining immunity and reducing enemy units speed and attack by 40%. During the song, 30% of the killed reinforce the Pirate squad.
10 Grants a 55% chance to sing for 2 turns, gaining immunity and reducing enemy units speed and attack by 40%. During the song, 30% of the killed reinforce the Pirate squad.
11 Grants a 57% chance to sing for 2 turns, gaining immunity and reducing enemy units speed and attack by 40%. During the song, 30% of the killed reinforce the Pirate squad.
12 Grants a 59% chance to sing for 2 turns, gaining immunity and reducing enemy units speed and attack by 40%. During the song, 30% of the killed reinforce the Pirate squad. 

 

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