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Dancer (standard unit) Follow

dancer.png

Class: Ranged unit

Race: Satyr

Weight: 2

Time: 30

Gold: 35

Attack type: physical

Level Health Speed Attack P.Def M.Def
0 481 422 306 259 490
1 506 447 331 277 519
2 532 474 358 296 551
3 559 503 387 317 584
4 587 533 418 339 619
5 617 565 452 363 656
6 648 599 489 388 695
7 681 635 529 415 737
8 716 673 572 444 781
9 752 700 619 475 828
10 789 741 669 511 878
11 826 782 719 547 928
12 863 823 769 583 978

Dancer is the first Feast (Daonis) unit available to the player, considered to be a very strong starting unit. As a Ranged Unit, the Dancer has a fairly low attack and defense, but good speed. However, Dancers have a unique ability to hit an additional enemy unit with each basic attack, and this damage can hit Halflings and Succubi.

This ricochet damage is not random and can be predicted, as it will always target the next unit the Dancer would've targeted if its original target was dead. For example, if the enemy has only three targets in the back row on the far right, and the Dancer is positioned in the back row on far left, the Dancer will target its direct opposite far right unit and the next below.

Level Skill
0 Fans ricochet to a random unit, dealing 50% damage.
1 Fans ricochet to a random unit, dealing 52% damage.
2 Fans ricochet to a random unit, dealing 55% damage.
3 Fans ricochet to a random unit, dealing 57% damage.
4 Fans ricochet to a random unit, dealing 60% damage.
5 Fans ricochet to a random unit, dealing 63% damage.
6 Fans ricochet to a random unit, dealing 66% damage.
7 Fans ricochet to a random unit, dealing 70% damage.
8 Fans ricochet to a random unit, dealing 73% damage.
9 Fans ricochet to a random unit, dealing 75% damage.
10 Fans ricochet to a random unit, dealing 80% damage.
11  Fans ricochet to a random unit, dealing 83% damage.
 12 Fans ricochet to a random unit, dealing 86% damage. 

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