DECA SUPPORT.
Cyclops (elite unit).
Class: Ranged
Weight: 5
Race: no race
Time: 3360
Gold: 2200
Attack type: physical
Level | Health | Speed | Attack | P.Def | M.Def |
---|---|---|---|---|---|
0 | 5122 | 343 | 4012 | 560 | 603 |
1 | 5481 | 346 | 4373 | 610 | 657 |
2 | 5864 | 350 | 4461 | 665 | 716 |
3 | 6275 | 353 | 4550 | 725 | 781 |
4 | 6714 | 357 | 4641 | 790 | 851 |
5 | 7184 | 360 | 4734 | 862 | 928 |
6 | 7687 | 364 | 4828 | 879 | 946 |
7 | 8225 | 368 | 4925 | 896 | 965 |
8 | 8801 | 371 | 5023 | 977 | 1014 |
9 | 9417 | 375 | 5124 | 997 | 1034 |
10 | 10076 | 379 | 5226 | 1086 | 1127 |
11 | 10735 | 383 | 5328 | 1175 | 1220 |
12 | 11394 | 387 | 5430 | 1264 | 1313 |
Cyclops is a Ranged Unit with an average attack, good defense and low speed. They're considerably sturdier and slower than most Ranged Units out there. The Cyclops special ability allows them to deal a portion of their attack as splash damage to enemies adjacent to their target. This ability is innate, and thus cannot be disabled with silences or ability suppressions — in other words, it's active every attack.
Properties:
- Can be affected by the Goblin's ability (bonus speed)
Level | Skill | ||||
---|---|---|---|---|---|
0 | Deals 100% damage to its main target and 38% damage to the target's adjacent units. | ||||
1 | Deals 100% damage to its main target and 40% damage to the target's adjacent units. | ||||
2 | Deals 100% damage to its main target and 43% damage to the target's adjacent units. | ||||
3 | Deals 100% damage to its main target and 46% damage to the target's adjacent units. | ||||
4 | Deals 100% damage to its main target and 48% damage to the target's adjacent units. | ||||
5 | Deals 100% damage to its main target and 50% damage to the target's adjacent units. | ||||
6 | Deals 100% damage to its main target and 52% damage to the target's adjacent units. | ||||
7 | Deals 100% damage to its main target and 53% damage to the target's adjacent units. | ||||
8 | Deals 100% damage to its main target and 55% damage to the target's adjacent units. | ||||
9 | Deals 100% damage to its main target and 58% damage to the target's adjacent units. | ||||
10 | Deals 100% damage to its main target and 60% damage to the target's adjacent units. | ||||
11 | Deals 100% damage to its main target and 63% damage to the target's adjacent units. | ||||
12 | Deals 100% damage to its main target and 65% damage to the target's adjacent units. |
DIDN'T FIND WHAT YOU NEED?
We're here to assist you! Submit a ticket and we'll get back to you as soon as possible.